Armed Assault [1.8.2] (requires patch 1.05!)
• Infantry units will not try to cross waterways anymore
• Automatic detection of rotated markers
• Constant marker monitoring
• Enhanced AI when encountering enemy vehicles
• Random positioning of vehicles
• Added demo missions
|Setup in Editor
One AI unit (which will be cloned into random positions a few times), the player, and the area marker.
|In-game, after about a minute.
The red paths indicate the AI movement.
|Player is a sniper in the North. After firing at the AI for a few times, he is then approached via various flanking paths.|