/L20"ArmA/OFP/VBS Scripts" Nocase Line Comment = // Block Comment On = /* Block Comment Off = */ String Chars = '" File Extensions = SQS SQF SQM BIEDI /Colors = 33023,12632256,12632256,11526128,12369132, /Colors Back = 16777215,16777215,16777215,16777215,16777215, /Colors Auto Back = 1,1,1,1,1, /Font Style = 0,0,0,0,0, /Delimiters = !=@%^&*()-+|\/[]{};"'<> , . /Indent Strings = "{" /Unindent Strings = "}" /Open Fold Strings = "{" "#ifdef" "#else" /Close Fold Strings = "}" "#endif" /C1"Commands" Colors = 13881484 Colors Back = 16777215 Colors Auto Back = 1 Font Style = 0 _this AARaddBookMark AARcurrentTime AARgetBookMarkJumpTo AARgetBookMarkMsg AARgetBookMarkName AARgetBookMarkSize AARgetStat AARisLoaded AARisPaused AARisPlaying AARisRecording AARisRepeat AARload AARnextMessage AARplay AARpreviousMessage AARrecord AARremoveBookMark AARreplayLength AARreplayPause AARsave AARsaveState AARsetRepeate AARsetTime AARstopPlaying AARstopRecording AARunload abs acctime acos action actionkeys actionkeysimages actionKeysNames activateaddons activatekey addaction addClass addEditorObject addEvent addeventhandler addForce addmagazine addmagazinecargo addMagazineCargoEx addMagazineEx addmagazinepool addMenu addMenuItem addPublicVariableEventHandler addQuotes addrating addResources addscore addswitchableunit addTeamMember addToAerobicFatigue addToAnaerobicFatigue addToFatigue addToMorale addTriggerOnActivated addValue addvehicle addwaypoint addweapon addweaponcargo addweaponpool agent agents agentsEnabled aimPos airportSide alive allow3DMode allowCreateShot allowDammage allowFileOperations allowfleeing allowgetin allowMovementControlsInDialog allowSpeech allShots allStaticVehicles allUnits allVehicles ammo and animate animationExists animationphase animationstate asin aspectRatio assert assignascargo assignascommander assignasdriver assignasgunner assignedtarget assignedvehicle assignedvehiclerole assignteam assignToAirport atan atan2 atg attachChild attachedObject attachedObjects attachObject attachTo attackenabled behaviour benchmark bindKey boundingbox breakout breakto buildingpos buttonaction buttonsetaction cadetmode call camcommand camcommit camcommitprepared camcommitted camcreate camdestroy cameraeffect camerainterest cameraon cameraOrthography camGetFov campaignconfigfile campreload campreloaded campreparebank campreparedir campreparedive campreparefocus campreparefov campreparefovrange campreparepos campreparerelpos campreparetarget camResetTargets camSetAttachedLookDir camsetbank camSetBankIfAttached camsetdir camsetdive camsetfocus camsetfov camsetfovrange camsetpos camsetrelpos camsettarget camusenvg canfire canFloat canmove canSpeak canstand captive captiveNum captureStart captureStop captureTest case catch Category ceil chainedObjects cheatsenabled childAttached civilian clearmagazinecargo clearmagazinepool clearOverlay clearradio clearSelected clearVehicleInit clearweaponcargo clearweaponpool clipLandKeep closedialog closedisplay closeOverlay collapseObjectTree CollisionDetection combatmode commander commandfire commandfollow commandfsm commandgetout commandMode commandmove commandstop commandtarget commandwatch comment commitOverlay compile composetext configClasses configfile configname consoleLog control controlnull convertToAGL convertToASL cos cost count counta countenemy countfriendly countside counttype countunknown createagent createcenter createCollection createdialog createdisplay createEditor creategroup createguardedpoint createIndirectDamage createInventoryItem createJoint createLocation createmarker createMarkerConditional createmarkerlocal createMenu createMessageBox createmine createMissionDisplay createReactor createRope createShot createsoundsource createSubgroup createTeam createtrigger createTriggerLocal createunit createUnitEdObj createUnitLocal createvehicle createvehiclelocal createWPEdObjs crew ctrlactivate ctrlcommit ctrlcommitted ctrlenable ctrlenabled ctrlfade ctrlFontHeight ctrlmapanimadd ctrlmapanimclear ctrlmapanimcommit ctrlmapanimdone ctrlmapscreentoworld ctrlmapworldtoscreen ctrlparent ctrlposition ctrlRowHeight ctrlscale ctrlsetactivecolor ctrlSetAutoComplete ctrlsetbackgroundcolor ctrlseteventhandler ctrlsetfade ctrlSetFilter ctrlsetfocus ctrlsetfont ctrlsetfonth1 ctrlsetfonth1b ctrlsetfonth2 ctrlsetfonth2b ctrlsetfonth3 ctrlsetfonth3b ctrlsetfonth4 ctrlsetfonth4b ctrlsetfonth5 ctrlsetfonth5b ctrlsetfonth6 ctrlsetfonth6b ctrlsetfontheight ctrlsetfontheighth1 ctrlsetfontheighth2 ctrlsetfontheighth3 ctrlsetfontheighth4 ctrlsetfontheighth5 ctrlsetfontheighth6 ctrlsetfontp ctrlsetfontpb ctrlsetforegroundcolor ctrlsetposition ctrlSetRowHeight ctrlsetscale ctrlsetstructuredtext ctrlsettext ctrlsettextcolor ctrlsettooltip ctrlsettooltipcolorbox ctrlsettooltipcolorshade ctrlsettooltipcolortext ctrlshow ctrltext ctrltype ctrlvisible currentcommand cutfadeout cutobj cutrsc cuttext cylinderCollision damage date daytime debugLog default deg Delete deletecenter deleteClass deletecollection deleteEditorObject deletegroup deleteidentity deleteInventoryItem deleteLocation deletemarker deletemarkerlocal deleteResources deletestatus deletetarget deleteTeam deletevehicle deletewaypoint destroyRope detach detachChild diag_client diag_CPUStress diag_debugFSM diag_exportKB diag_exportLandscapeXYZ diag_fps diag_fpsMin diag_frameNo diag_geography diag_log diag_operFieldsHistogram diag_operFieldSoldier diag_operFieldSoldierTrap diag_operFieldsSoldiers diag_operFieldsVehicles diag_operFieldVehicle diag_perfCap diag_screenshot diag_server diag_setMapScale diag_setMaxBandwidth diag_switchLandscape diag_tickTime dialog difficultyenabled direction disableAI disableAnimationMove disableFireArc disableGeo DisableGunnerInput disableuserinput Disclaimers Discussion displayctrl displaynull displayseteventhandler displayText dissolveteam distance distributionregion do dofire dofollow dofsm dogetout domove dostop dotarget dowatch drawarrow drawellipse drawicon drawline drawLink drawLocation drawrectangle drawStationary driveOnRoadSide driver driverOverride drop east echo Edit editObject editorSetEventHandler effectivecommander else emptypositions enable3DLinking enableai enableattack enableenddialog enableenvironment enablePersonalItems enableradio enablereload enableteamswitch endMission enemy engineon estimatedtimeleft evalObjectArgument exec execEditorScript execvm exit exitOnMapKey exitwith exp expecteddestination exportEMF exportlandscapexyz exportSHP eyeAccomCut faceTextures fademusic faderadio fadesound false fillweaponsfrompool find findcover finddisplay findEditorObject findEditorObjects findnearestenemy finishmissioninit finite fire fireArc fireLaserAdvanced fireLaserSimple FiringSolution flag flagowner fleeing floor flyinheight fog fogforecast for forceClose forceend forceEnding forcemap forcespeed foreach forEachInventoryItem forEachMember forEachMemberAgent forEachMemberTeam format formation formationdirection formationleader formationmembers formationposition formationtask formattext formleader friendly from fromEditor fuel getAerobicFatigue getAnaerobicFatigue getarray getBMI getCargoPos getCrewPos getdammage getdir getDirectory getEditorCamera getEditorMode getEditorObjectScope getEditorObjectScopeN getEditorObjectSettings getEditorTypeScopeN getEffectCondition getEndurance getExactMovement getExperience getFatigue getFlyInHeight getForceSpeed getFPS getGroundIntercept getGroundInterceptASL getHeight gethidefrom getLeadership getMagazineCargo getMapScale getmarkercolor getmarkerpos getmarkersize getmarkertype getMaxSpeedLimit getMoraleLevel getMusicEffect getNetworkShell getnumber getObjectArgument getObjectChildren getObjectProxy getObjTexture getOpticsDOF getOrigin getpos getposasl getShotOwner getSoundEffect getspeed gettext getTIAutoBC getTIAutoBCContrastCoef getTIBlurLevel getTIBrightness getTIContrast getTIMode getTitleEffect getTotalWeightKg getTraining getUnitAtCargoPos getUpDegree getUserChart getUserChartDrawObjects getValue getVariable getVehicleAmmo GetViewPar getVisibility getVisiblePos getWeaponCargo getWorldCenter getwppos glanceat globalchat globalradio goto gridCenterToPosition gridToPosition group groupchat groupClearSelected groupListSelected groupradio groupSelectUnit groupUnSelectUnit grpnull gunner halt handshit hasweapon Help hidebehindscripted hidebody hideUI hierarchyHead hierarchyItem hierarchyobjectscount hint hintc hintcadet hintcarray hintctext History hostMission htmlload IdToObj if ignoreObjects image importAllGroups importance in indicators inflame inflamed ingameuiseteventhandler inheritsfrom initambientlife insertEditorObject intersect isAdmin isAgent isAirborne isarray isAttached isAVRS isclass isCollision isCommandMenuVisible isengineon isEPE IsExternalControlled isformationleader ishidden ishidebehindscripted isInventoryItem isJoyBtnPressed iskeyactive isKeyPressed iskindof isLasershot isLightOn isLockedToCamera isLookingAt isMapPlaced ismarkedforcollection isMultiplayer isnil isnull isnumber isOnRoad isPaused isPersonalItemsEnabled isplayer isPlayerControlled isRealTime isServer isShowing3DIcons istext isTurnedOut isUIHidden isValidFileName isValidVarName isWearingNVG join joinSilent kbadddatabase kbadddatabasetargets kbaddtopic kbhastopic kbremovetopic kbtell keyimage keyname knowsabout Kronzky land landAt LaserRange lbadd lbclear lbcolor lbcursel lbdata lbdelete lbFillVehicleClass lbisselected lbpicture lbPosIndex lbselection lbsetcolor lbsetcursel lbsetdata lbsetpicture lbsetselected lbSetText lbsetvalue lbsize lbSort lbSortByValue lbtext lbvalue leader leavevehicle lightattachobject lightdetachobject lightison limitspeed linebreak linkedBuildingPos list listConfigNames ListFiles listInventoryItems listObjects ListShapeFiles ln loadConfig loadfile loadidentity loadOverlay loadPlugins loadProfileSetting loadShape loadstatus local localize location locationNull locationPosition lock locked lockedTarget lockToCamera lockwp log lookat lookAtPos magazines magazinesEx makeAirborne mapanimadd mapanimclear mapanimcommit mapanimdone markerAttach markerAutosize markerBrush markercolor markerCondition markerdir markerLayers markerpos markers markerShape markersize markertext markertype max maxFordingDepth members mergeConfigFile min missionconfigfile missionname missionstart mod modeltoworld move moveincargo moveincommander moveindriver moveingunner moveinturret moveInventoryItem moveObjectToEnd movetarget moveto movetocompleted movetofailed musicvolume muzzles name nearestBuilding nearestBuildings nearestLocation nearestLocations nearestobject nearestobjects nearHierarchyItems nearobjects nearRoads nearTargets needreload newConfig newOverlay nextMenuItemIndex nextweatherchange nil nMenuItems not nWaypoints object objnull objstatus ObjToId onbriefinggear onbriefinggroup onbriefingnotes onbriefingplan onbriefingteamswitch onDoubleClick onmapsingleclick onMarkerCreated onMarkerDeleted onplayerconnected onplayerdisconnected onQuickAddObject onQuickAddObjectToggled onShotHit onShowNewObject onVehicleCreated openClass opticsOffset opticsState or ordergetin overcast overcastforecast parentAttached parsenumber parsetext PauseSimulation pi pickweaponpool PistolWeapon placeOnSurface playableUnitNames player playerrespawntime playerside playersnumber playmission playmove playmusic playsound pluginFunction position positioncameratoworld positionToGrid posscreentoworld PosToCoord posworldtoscreen Preferences preloadcamera preloadobject preloadsound preloadtitleobj preloadtitlersc preprocessfile preprocessfilelinenumbers previewPicture primaryweapon private processinitcommands Protect publicExec publicvariable putweaponpool querymagazinepool queryweaponpool rad radiovolume rain random rank rating rectangular reload reloadenabled removeaction removeAllEventHandlers removeallweapons removeDrawIcon removeDrawLinks removeeventhandler removemagazine removeMagazineCargo removeMagazineCargoEx removeMagazineEx removemagazines removeMenuItem removeswitchableunit removeTeamMember removeTriggerOnActivated removeweapon removeWeaponCargo requiredversion resetTerrainHeights resistance resize resources respawn respawnUnit respawnvehicle restartEditorCamera reveal revive roadsConnectedTo roadSurfaceHeight round runinitscript saveConfig savegame saveidentity saveOverlay savestatus savevar saveWorld say scopename score screenResolution screenToWorld scriptdone scudstate secondaryweapon select selectedEditorObjects selectEditorObject selectionCenter selectionposition selectleader selectplayer selectweapon sendsimplecommand set setacctime setAction setAdmin setAirportSide setammocargo setaperture setattributes setbehaviour setBMI setcameraeffect setcamerainterest setCaptive setcombatmode setCommanderOverride setCREWDrawType setCrewParameters setcurrentwaypoint setCursorType setdamage setdammage setdate setDefaultScope setdestination setdir setDirection setDisableAnimationMove setDrawIcon setDrawStationary setDriverOverride setdropinterval setDummyRound setEditorMode setEditorObjectScope setEditorObjectScopeN setEditorObjectSettings setEditorTypeScope seteffectcondition setEndurance setExactMovement setExperience setEyeAccom setface setfaceanimation setFireArc setflagowner setflagside setflagtexture setFlashBang setFlattenGround setfog setFogOfWar setFormation setFormationDir setformationtask setformdir setfriend setFriendlyFireMessageScope setFromEditor setfuel setfuelcargo setgroupid setHeadDir setHeight sethidebehind setHit setidentity setImportance SetLasershotWeapon setLeader setLeadership setlightambient setlightbrightness setlightcolor setLightMode setManualControlled setMarkerAttach setMarkerAttachLocal setMarkerAutoSize setMarkerAutoSizeLocal setmarkerbrush setmarkerbrushlocal setmarkercolor setmarkercolorlocal setMarkerCondition setmarkerdir setmarkerdirlocal setMarkerLayers setMarkerLayersLocal setmarkerpos setmarkerposlocal setmarkershape setmarkershapelocal setmarkersize setmarkersizelocal setmarkertext setmarkertextlocal setmarkertype setmarkertypelocal setMaxFordingDepth setMaxSpeedLimit setmimic setMinAnimationSpeed setMotionController setmouseposition setmusiceffect setName setNetworkShell setObjectArguments setObjectProxy setObjectTexture setObjectTextureGlobal setOpticsDOF setOpticsOffset SetOpticsState setOrigin setovercast setparticlecircle setparticleparams setparticlerandom setplayable setpos setposasl setPosition setradiomsg setrain setrank setRectangular setrepaircargo setScale setShapeProperty setSide setSize setskill setsoundeffect setspeedmode settargetage setterraingrid setTerrainHeight setTerrainHeightArea setText setThrustLWanted setThrustRWanted setThrustWanted setTIAutoBC setTIAutoBCContrastCoef setTIBlurLevel setTIBrightness setTIContrast setTIMode setTIOverride settitleeffect setTracker setTraining settriggeractivation setTriggerActivationEH settriggerarea settriggerstatements settriggertext settriggertimeout settriggertype setTurnWanted setType setunitability setunitpos setunitposweak setunitrank setUserChart setUserChartDrawObjects setVariable setVectorDir setVectorDirAndUp setvectorup setvehicleammo setvehiclearmor setvehicleid setvehicleinit setvehiclelock setvehicleposition setVehicleTracks setvehiclevarname setvelocity setVideoSetting setviewdistance SetViewPar setVisibleIfTreeCollapsed setWaterLevel setwaypointbehaviour setwaypointcombatmode setwaypointdescription setwaypointformation setwaypointhouseposition setwaypointposition setwaypointscript setwaypointspeed setwaypointstatements setwaypointtimeout setwaypointtype setWeaponDirection setWeaponState setWeaponSwayFactor setWind setwppos ShapeProperty showcinemaborder showCommandMenu showcompass showgps showLegend showmap showncompass showNewEditorObject showngps shownmap shownpad shownradio shownwarrant shownwatch showpad showradio showwarrant showwatch showwaypoint shutDown side sidechat sideenemy sidefriendly sidelogic sideradio sin size sizeOf skill skiptime slaveMapToObject sleep sliderposition sliderrange slidersetposition slidersetrange slidersetspeed sliderspeed someammo soundvolume spawn speed speedmode sqrt startSim step stop stopped stopSim str strLen subGroup supportinfo surfaceiswater surfacetype switch switchableunits switchAllLights switchcamera switchlight switchmove synchronizewaypoint systemTime tan teamMember teamMemberNull teamName teams teamswitch teamswitchenabled teamType terminate terrainGrid terrainHeight terrainHeightArea text textlog tg then throw time titlecut titleEffectActive titleEffectProlong titlefadeout titleobj titlersc titletext to toArray toggleQuickAddObject toLower toString toUpper treeCurSel treeCurSelData treeCurSelTexture treeSelectItemData treeSetCurSel triggerActivated triggerActivation triggerArea triggerAttachedObj triggerAttachObj triggerattachobject triggerattachvehicle triggerDetachObj triggers triggerStatements triggerSynchronizedWith triggerText triggerTimeout triggerType trim true try turretLockedOn turretLockOn turretUnit turretWeaponDirection type typeExists typename typeof uiGet3DDir unassignteam unassignvehicle unBindKey unitpos unitready units unLoadPlugins UnLoadShape unlock unSelectEditorObject updateDrawIcon updateMenuItem updateObjectTree VBS VBS_addEvent VBS_addFooter VBS_addHeader VBS_injuries VBS_killed VBS_kills VBS_screenshot VBS_unSlaveMap vectordir vectorup vehicle vehiclechat vehicleradio vehicles vehiclevarname velocity verifysignature versionNumber waituntil warningMessage Watch watchMode waterImpulse waypointAttachedObject waypointAttachedVehicle waypointattachobject waypointattachvehicle waypointBehaviour waypointCombatMode waypointCurrent waypointDescription waypointFormation waypointHousePosition waypointposition waypoints waypointScript waypointShow waypointSpeed waypointStatements waypointSynchronizedWith waypointTimeout waypointType weaponAimingAt weapondirection weaponPoint 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