Moveable Target Range

Application: VBS2 ArmA
Download Link: 2.1.0
Last Update: Moving targets can be stopped and restarted
Parameter definitions are more user-friendly
Existing map-placed objects can be used as targets
Targets can be made to move
Universal & dynamic weapon selection
All compatible ammo types are supplied with weapon
2.1.0
Last Update: Moving targets can be stopped and restarted
Parameter definitions are more user-friendly
Existing map-placed objects can be used as targets
Targets can be made to move
Universal & dynamic weapon selection
All compatible ammo types are supplied with weapon
Forum Thread: - flashpoint1985.com


Allows flexible setup of targets at predefined distances.

A range is created dynamically, relative to the player's position,
with walls and flags to indicate the different distances.


Via the action menu the target distance can be selected.


The range can be placed on any terrain to test bullet drop/rise.


The type of targets and the distance ranges are user-definable.


Infantry units will automatically assume different stances.


Any weapons can be selected via a dialog and has unlimited ammo.


Downloadable ballistics information can be generated.


Targets can be made to move left & right. Speeds and distance are adjustable.


• Any target that is killed is automatically re-created.
• There is unlimited ammo available, making even reloading unneccessary.
• The distance, impact height and average speed of the projectile is displayed after each shot.
• A "bullet cam" option allows following the path of the projectile (image).
• A slow-mo mode is available, to simulate a perfect aiming situation.
• The landing spot of the fired projectile can be indicated on the map (useful for mortars and grenades).


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